GET STARTED IN GAME DEVELOPMENT!
In 4 weeks, we are going to help you break down the basics of 3D Games Development. Take this leading edge class to learn everything from Unity to great game design.
INTRODUCTION TO UNITY & SCRIPTING
INTRODUCE STUDENTS TO CORE GAMING CONCEPTS
LEARN TO NAVIGATE UNITY’S INTERFACE
INTRODUCTION TO BASIC PROGRAMMING CONCEPTS
BREAK DOWN MECHANICS REQUIRED FOR CHARACTER MOVEMENT IN 3D SPACE
LEARN TO CONVERT A LOGIC FLOW CHART INTO CODE
INTRO TO 3D MODELLING
EXPLAIN THE LIMITATIONS OF MODELING FOR GAME ENGINES
LEARN THE FUNCTION OF TEXTURE MAPS, MATERIALS AND SHADERS.
TEACH STUDENTS HOW TO CREATE AND EXPORT SIMPLE MODELS IN BLENDER.
EXPLAIN THE DIFFERENCES BETWEEN INVERSE AND FORWARD KINEMATIC ANIMATION TECHNIQUES.
LEARN TO KEYFRAME BASIC ANIMATIONS IN BLENDER.
CREATING GUI's, API's, LIGHTING and SOUND
ESTABLISH WHAT MAKES UI EFFECTIVE.
GUIDE STUDENTS THROUGH THE PROCESS OF SCRIPTING MENUS.
INTRODUCTION TO UNITY’S NAVIGATION SYSTEM.
GUIDE STUDENTS THROUGH THE PROCESS OF CREATING A SIMPLE AI.
INTRODUCTION TO UNITY’S LIGHTMAP BAKING SYSTEM.
Mar 10 – Apr 1, 2017, on Fridays & Saturdays
Time on Fridays: 4:00-6:00 pm
Time on Saturdays: 11:00 am – 2:00 pm
Teens are welcome to sign up for this class. Parents will need to sign a waiver or co-attend (only one signup is necessary).
Special Note to HackerLab Resident Members: Unlike core HackerLab classes, members receive 50% discount on bootcamps. For Resident Members only (please use appropriately; we check class listings) use discount code ‘bootcamps2017’.
About the Instructor
My name is John Kurnett. I’ve been writing code for roughly eight years, building websites for just over four years, and I’m currently working as a freelance web developer – you can find more information on what I do at www.kurnett.com. I also work on a variety of other pursuits, including game development, animation, and music composition.